| Title: |
DOGTAG: Team play for Doom ][ |
| Filename: |
deathmatch/deathtag/dogtag3.zip |
| Size: |
387 KB
|
| Date: |
03/30/96 |
| Author: |
MrBlonde |
| E-mail: |
MrBl0nde@aol.com |
| Description: |
Team game that works within Doom ]['s current architecture. Deathtag requires that a team score 5 points to win (score is tallied WITHIN the map). |
| Credits: |
Talon and Aikman for the Dethtag Concept. Playtesters: CtKill, Bane, Aztec, MrOrange and Mindwave. Couldn't have found all the bugs without you. |
| Base: |
|
| Build time: |
Light Years |
| Editor(s) used: |
DCK, DEU for Doom ][, BSP |
| Bugs: |
None |
| Rating: |
     (5 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| This is by far the best concept for deathmatch Doom that has ever existed. I regard this wad as the true pre-Quake CTF levelpack. Simply outstanding. -deathz0r | x | | Legendary. Still being played today. -EarthQuake | x | | One of the greatest WADs ever. Played the hell out of this on DWANGO. - Funny3 | x |
View dogtag3.txt
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