| Title: |
The Laboratory |
| Filename: |
levels/doom2/j-l/lab.zip |
| Size: |
83 KB
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| Date: |
04/14/96 |
| Author: |
John Dreese |
| E-mail: |
Dreese.1@osu.edu |
| Description: |
New level for DOOM2. Ran fine on Version 1.666 It's a big and detailed level. It is a very challenging level. Although it is meant for single player play, it also supports DM and Cooperative play. Lab.wad also supports all of the difficulty settings. |
| Credits: |
The makers of DOOMCAD, the user-friendly editor. |
| Base: |
New level from scratch! |
| Build time: |
About 60 hours over 2 months. |
| Editor(s) used: |
DOOMCAD for design, WARM for building. |
| Bugs: |
Occasionally gives the "exceeded visplane" mssg. |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Ugly, and cramped at the beginning. No aligned textures. A few interesting ideas though. ** -sargebaldy | x | | On an objective level this isn't great - it's a "my workplace" level, modelled at a realistic scale, so you get stuck a lot. Gameplay involves switch-hunting in cramped rooms. But it's nostalgic, however, and there's a fair amount of action. Google suggests that the author eventually went on to graduate with an MD in aeronautical engineering, so perhaps this was Ohio University's engineering department. | x | | cool lab | x |
View lab.txt
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