| Title: |
DRKSTAIR.WAD |
| Filename: |
levels/doom/d-f/drkstair.zip |
| Size: |
37 KB
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| Date: |
07/19/94 |
| Author: |
Anonymous |
| E-mail: |
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| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
DEU 5.0 and BSP 1.0 (binary space partitioner) (Special thanks to the creators of both programs; Raphael Quinet and Colin Reed) |
| Bugs: |
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| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is for the most part too boring and too dark (the light amps that are spread around are sorely needed). Strange texturing, no challenge, wierd progression -- when you've killed all the monsters, you have nowhere to go. The exit, as it turns out, is strangely placed in a secret in the middle of the map. 4/5 secrets is the maximum. --1/5 | x |
View drkstair.txt
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