| Title: |
Classic2 |
| Filename: |
levels/doom2/a-c/classic2.zip |
| Size: |
55 KB
|
| Date: |
04/28/96 |
| Author: |
Dave Johnson. Check out BehindU, UpFront, ETPT1 and ETPT2, Windows1, and Crush01 if you like this wa |
| E-mail: |
ETPT@ix.netcom.com |
| Description: |
Conventional DOOM wad designed around 3 key solution. Pretty straight forward. Really designed with cooperative play in mind but is a challenge for single players. All skill levels playable. |
| Credits: |
Id Software and Ben Morris for DCK3.3 REGISTERED!!! |
| Base: |
Created from scratch based on Map 2 |
| Build time: |
Didn't keep track--a few hours (DCK is fast !!!) |
| Editor(s) used: |
DCK3.3 (If you haven't tried it, you should!) |
| Bugs: |
None. |
| Rating: |
     (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| nice wad.
There is a back-pack in here? | x | | This is an entertaining old level from April 1996. It's in a retro style; although it runs in Doom II, and has a super shotgun, there aren't any Doom II monsters. The layout is a borgasmord, a castle dungeon outdoors techbase maze (surprisingly there is no "hell" section). The level is nothing spectacular, and it's not at all hard, but it's fun. A couple of obvious texture errors, and you can only get 4/5 secrets (the fifth is a mistake). | x |
View classic2.txt
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