| Title: |
In Space No One Can Hear You Scream (1 & 2 of 9) |
| Filename: |
levels/doom/g-i/inspace.zip |
| Size: |
33 KB
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| Date: |
05/03/96 |
| Author: |
Sam Gordon, Chris Petroni |
| E-mail: |
sam@3rivers.net |
| Description: |
The demons from Hell have taken over the earth, and the remaining human population has left the planet in a starship, searching for a new planet. But it seems that we've taken the horror with us... |
| Credits: |
Our Parents |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
Doomed-The Real Thing (special thanks to its creator) |
| Bugs: |
A hall of mirrors effect in the 1st level, in the engine room; it doesn't impair performance, so when we get around to fixing it (we will), if you can, Email me(Sam), sam@3rivers.net. Thanks
READ -> *Copyright / Permissions* |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Two level from April 1996, zipped as two separate .wad files, both E1M1. Ship.wad is terrible, a randomly-textured load of badness. It has a couple of dozen stuck monsters, so many that I thought it was deliberate, but it's not. The gameplay involves going through some square dull rooms, shooting stuck monsters until you win. Ship2 is a grid-like maze of randomly-textured rectangular rooms, with random hurting floors. I hated it. | x |
View inspace.txt
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