| Title: |
All Mixed Up. |
| Filename: |
levels/doom2/a-c/allmxdup.zip |
| Size: |
27 KB
|
| Date: |
05/10/96 |
| Author: |
John Shannon |
| E-mail: |
john.shannon@bbs.apollotrust.com |
| Description: |
There is no fixed theme to this wad. I just started out making it, and it kind of evolved. It includes some tricks, some good fights, and some nice looking rooms. I mainly used it to learn how to use the DOOM2 editors. It is kind of a mixture of different ideas and effects, hence the name. One theme to keep in mind as you play is CONSERVE! I was not very generous in handing out ammunition and health. |
| Credits: |
ID Software (of course), and my beta testers Eric and Sara Bowser. |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
DEU, DETH, BSP |
| Bugs: |
none |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| 1/5 but only because the early parts have an old school vibe, and the fights/ammo/health are well-balanced at that stage. My advice: stop playing once you get the red key, the rest is crap. | x |
View allmxdup.txt
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