| Title: |
bitedust.zip |
| Filename: |
levels/doom/a-c/bitedust.zip |
| Size: |
61 KB
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| Date: |
05/17/96 |
| Author: |
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| E-mail: |
ETPT@ix.netcom.com |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A pretty fun mission, set in a base with changing style (hellish/wooden/ston e). There's a lot of opposition, and it takes a while for you to reach any armour. The ending is very violent, but you'll be bathing in ammo. Progression's good, gameplay's good (except for a few stupid things, e.g. a bug at the chaingun room, which can trap you), architecture is okay, even though some touch-up work wouldn't hurt. Because of a small design flaw, 8/9 secrets is the maximum. --3/5 | x |
View bitedust.txt
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