Title: Doom IV: Daisy's Revenge
Filename: levels/doom/d-f/d4a.zip
Size: 68 KB
Date: 05/24/96
Author: Zhengyun Zhang
E-mail: 71554.651@compuserv.com
Description: "What the hell? What did they do to Daisy, my pet rabbit. Those bastards will pay for what they did to Daisy, they will," you cry out as you had just came out of Dys. You quickly teleported yourself to wherever they were at this time. And in this case, it's back to the deeper reaches of hell. You grinded your teeth and clenched your fist while you prepared to kick the living daylights out of hell itself.

This is the first in a series of D4x wads. Subsequent wads require previous wads.
Credits: Mathew Ayres, for making Waded. Bill Neisius, for making DMAUD and DMGRAPH Serge Smirnov, for making WADCOMP and EXTRACT ID Software, for making the coolest games
Base: New level from scratch
Build time:
Editor(s) used: Waded, Dmgraph, Dmaud, Extract, Wadcomp
Bugs: None yet.
Rating: (12 votes)
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Commenting as: Anonymous
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Reviews:
And then I was like, "Hey, why don't I mercilessly slaughter the guy who made this?" And he was like, "hell yeah!"x
All I can say is - That sucked!x
This is awful, and feels like a parody rather than a straight level (perhaps it was). The design is typically angular, with clashing textures, it's hard to navigate without stepping on a bloody teleporter, the baddies are arranged with no skill, it's just horrible. The very beginning - you start in a box made out of the Doom end-game texture - reminds me of a similar trick from the old game MDK. Remember that? Lovely raytraced-looking software-only graphics? Your hero had a pointy head?x
Uh..x
The only way anybody could make a WAD this bad is if they're secretly a bored genius.x
Seriously what did I just play? This has to be one of the ugliest maps I have laid eyes upon, the gameplay is bad and it looks like a 5 year old made it! Spider Mastermind and a Cyberdemon close to each other not that far in the map and you have got to basically run past most enemies to win due to lack of guns. The first rooms basically consist of boxes with the end game background plastered on them and not even aligned properly, Avoid this one! 0/5x
Do a better job next time. I see no daisies. I see that the production date was 1996, but this could be better. ~0/5x

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