| Title: |
Dutch |
| Filename: |
levels/doom/d-f/dutch.zip |
| Size: |
462 KB
|
| Date: |
05/27/96 |
| Author: |
Mark Holland |
| E-mail: |
Dutch69@fuse.net |
| Description: |
This is my first attempt, so let me know. |
| Credits: |
The Doom Gurus |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
DEU, Windeu, DoomCad |
| Bugs: |
Occasional HOM by exit door. Doesn't happen all the time, cant find what causes it, Help would be appreciated |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Very small, very easy, with some terrible new sounds -- mostly from "Wayne's World" and "Aliens" -- and a neat new status bar (seems familiar, but I can't place it). Only a few, tame "traps", and straight-forward gameplay. Some poorly marked doors, but the computer map helps you find them. A little buggy, too... If you try to open the green door, you cannot exit the map (and you get a lovely HOM). Instead, push the Baron wall next to it. Not worth your time. Plays on E1M1, not E2M1. --1/5 | x |
View dutch.txt
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