| Title: |
iodse1_1.zip |
| Filename: |
levels/doom/g-i/iodse1_1.zip |
| Size: |
100 KB
|
| Date: |
06/04/96 |
| Author: |
|
| E-mail: |
|
| Description: |
|
| Credits: |
|
| Base: |
|
| Build time: |
|
| Editor(s) used: |
|
| Bugs: |
|
| Rating: |
    (2 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Awful early level. Angular walls, ceiling textures used as floors, no design, no real gameplay,useless "boss fight", etc. One of a few levels designed to work with both Doom and Doom 2, although there's no significant difference between the two. | x | | I would call it Island of Texturemissalignment s, its the worst use of textures ive ever seen, the difficulty has lost its job.
I was able to finish the map just with a chainsaw.
very very poor. | x |
View iodse1_1.txt
|