| Title: |
Summit of Oblivion |
| Filename: |
levels/doom/m-o/mountain.zip |
| Size: |
130 KB
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| Date: |
07/27/94 |
| Author: |
Eric Aamodt and Dave Crampton |
| E-mail: |
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| Description: |
You find yourself in a hellish valley with a pulsating red sky..the only way to go is in. You find yourself in a computer control center that's infested with creatures that could only have come from Hell itself. You must fight your way to the summit of the mountain to survive and to get home. Good luck. |
| Credits: |
Joe Crampton AKA Blackhawk for level 9. |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
DEU 5.1 |
| Bugs: |
Occasional Wall of Mirror effects. |
| Rating: |
    (5 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| An E3 replacement from 1994, oh joy. In 1994 it was enough to have made nine levels and turned them into an episode; the quality of the levels was less important than the fact of their existence. This is very poor. The textures are applied randomly, the levels are just mazes, and the designer keeps reusing one bit over and over again - a winding passage through a room with imps on plinths. Hey, "imps on plinths" would be a good Dr Seuss Doom book title. | x | | Awesome DOOM WAD! But, on E3M7, I beat the cyberdemon and two barons, but i can't escape.
- **** Zack | x |
View mountain.txt
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