| Title: |
AXE5.wad |
| Filename: |
levels/doom2/a-c/axe5.zip |
| Size: |
74 KB
|
| Date: |
07/08/96 |
| Author: |
Anthony Connor |
| E-mail: |
aconnor@zeta.org.au |
| Description: |
Ultimately a Level for the single player. BUT !!!! Also is good for Deathmatch, and co op. Great for 4 player, although I have never played more than two. You hear distant Screams ! Hmmmmm must be another TV rerun. What where did they come from !!!!!!!!!!, and you thought it was all over, after destroying HELL ! Haha. |
| Credits: |
ID SOFTWARE, All of you. ((((BUY THE GAME))), Greg Harper, Jason Byrne, God, Deu- (needs more work though). Everybody that has ever played this great game. Vanessa. BSP, DCK, and me. IBM compatible computers. |
| Base: |
Brand New Level, from Scratch. |
| Build time: |
|
| Editor(s) used: |
DEU, BSP, DCK |
| Bugs: |
French Nuclear testing bugs me alot. |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Fairly standard 1996 map. Gameplay is good enough, and certainly challenging when it needs to be. Ammo can be tight w/ out secrets. Ledge area is particularly dangerous if you stand still, so keep moving. Looks are mediocre, though in 1996 it probably was closer to average. 6/10 - Snakes | x |
View axe5.txt
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