| Title: |
Ultra-Doom. (Later to be renamed.) |
| Filename: |
levels/doom2/s-u/ud_10.zip |
| Size: |
15 KB
|
| Date: |
07/16/96 |
| Author: |
may NOT use this wad or any part of this wad in any way, shape, or |
| E-mail: |
CHAOTIC42@aol.com. |
| Description: |
|
| Credits: |
|
| Base: |
Completely from scratch. |
| Build time: |
|
| Editor(s) used: |
DoomCAD 6.1, WinTEX, Dehacked v3.0a, Dmaud + Dmmusic |
| Bugs: |
I don't KNOW of any, but there could be. Tell me!
Burn 32 cents by writing me at:
Chris Welch Attn Ultra-Doom (The version number[1.0, etc...]) 2166 Baywood Drive Biloxi, MS 39432 |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This has the same name as id=7373, by the same author, although it is a different level. It's 15kb, which doesn't sound too great. Let's have a go. (plays). It's just slightly better than I expected. Design-wise it's the archetypal bunch of small undetailed poorly-textured rooms. There's a decent amount of tough monsters, although the level really just amounts to one single tricky corridor. The rest is trivial. | x | | Best mod ever! - Deathz0r | x | | was k | x |
View ud_10.txt
|