| Title: |
Zirp.wad |
| Filename: |
levels/doom2/v-z/zirp.zip |
| Size: |
31 KB
|
| Date: |
08/22/96 |
| Author: |
Alamo and Kramer |
| E-mail: |
add176@freenet.mb.ca |
| Description: |
This level was originally made as a test to see if we could figure out how make a WAD. It worked out great. It was originally intended for single play, but turned out to be extremely fun in deathmatch. |
| Credits: |
|
| Base: |
From scratch |
| Build time: |
About a week (we were still learning!) |
| Editor(s) used: |
DoomCad 6.1, Waded 1.87 beta, Wintex, BSP |
| Bugs: |
None! |
| Rating: |
    (4 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A bunch of undetailed square rooms with assorted monsters and weapons. You probably won't be interested by this. | x | | Not interesting. Demo spoils all secrets. | x | | Hate | x | | Nothing special. Short and bland, but gameplay isn't too bad. There's a room where you can get an SMM stuck between demons, which is nice. | x |
View zirp.txt
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