| Title: |
WANT.WAD |
| Filename: |
levels/doom/v-z/want_wad.zip |
| Size: |
93 KB
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| Date: |
09/11/96 |
| Author: |
Dr I Badcoe |
| E-mail: |
Badcoe@bristol.ac.uk |
| Description: |
This is the first wad I created, but hang on, it's taken over 3 years so I'm hardly a beginner by now !
It's basically a single player wad but it has the entrances for multi and deathmatch, I just havn't tried it for that.
It's a largish wad. It has all the weapons and all the monster and not just thrown together.
There's a trick to doing the first-part the easy way ! You need to find a secret ...
Some people find it important to do it in the right order. They tend to run out of ammo otherwise. |
| Credits: |
n/a |
| Base: |
New level from scratch |
| Build time: |
No idea, on and off over three years |
| Editor(s) used: |
DEU, the all the others, then DCK |
| Bugs: |
If they were known I'd have fixed them. |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Utterly appalling. The author spent 3 years on this level -- about 3 minutes of which must have been devoted to texture alignment. Amazingly, I still found 83% secrets without clipping. The author made almost every annoying rookie mistake -- tons of mazes, weird crushers, doors closing behind you and not opening again, acres of nukeage, and not one but two teleport puzzles. Couple this with a completely illogical layout and what you have is a recipe for extreme frustration. | x | | Some areas are nice and psichedellic... But the map is hard, intrincate and sometimes frustrating -the end..., the end...- | x |
View want_wad.txt
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