| Title: |
Ultra Doom |
| Filename: |
levels/doom/s-u/ultradm.zip |
| Size: |
392 KB
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| Date: |
09/17/96 |
| Author: |
Scott Manganello |
| E-mail: |
Ged@lakes.ring.com |
| Description: |
Set the mood here. |
| Credits: |
Richard Erricksson, the authors of amok10t.wad |
| Base: |
New levels from scratch |
| Build time: |
Months!!! |
| Editor(s) used: |
DMapEdit v4.0.6 (beta) and all the others mentioned in the credits. |
| Bugs: |
A few node splits here and there, nothing to worry about since most people will not see them. |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| An E1 replacement from May 1995. The zip has a whole bunch of files as was the fashion. I had a go on E1M1, which starts off with about 30 zombiemen lined up in a corridor, on top of each other so that they can't move. It's awful, but the transition to E1M2 is clever (you go into a demon's mouth and down his throat). Unfortunately the demon's guts are a spiral maze, and E1M3 is a right-angled maze, and I'm not minded to explore the rest. | x | | Hmm, good wad. Might as well make this as one of my projects. | x |
View ultradm.txt
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