| Title: |
Crynos |
| Filename: |
levels/doom2/a-c/crynos.zip |
| Size: |
97 KB
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| Date: |
10/14/96 |
| Author: |
Crynos (Billy Valentine) |
| E-mail: |
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| Description: |
This is not specifically a deathmatch wad. This is mainly for single player gameplay. I have put deathmatch places in each level just in case you wish to deathmatch on them. |
| Credits: |
The NetJunkie Crew of course! Spade and Darkfrog for making some adjustments. |
| Base: |
New level from scratch |
| Build time: |
Base-10-20 hrs. refinements-5 hrs. |
| Editor(s) used: |
DoomEd v4.2 |
| Bugs: |
None |
| Rating: |
    (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| These levels are quite poor although I have seen worse. Most of you need not bother with this. | x | | Poor. Halo of locust. The design work feels quasi-random, with no texture alignment. There's an emphasis on large-scale barrel fields and stairways to nowhere. The two cyberdemons you meet are both standing in crushers - why do they do that? Is it part of their fitness regime? The levels are cramped and easy to finish, and would be useless in deathmatch. If it was a Bf109 variant it would be the post-war Avia S199. | x | | kinda fun - nice tits lol | x |
View crynos.txt
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