| Title: |
of Game canyon |
| Filename: |
levels/doom2/a-c/canyon.zip |
| Size: |
22 KB
|
| Date: |
10/24/96 |
| Author: |
|
| E-mail: |
geof.aers@nrc.ca |
| Description: |
|
| Credits: |
|
| Base: |
|
| Build time: |
|
| Editor(s) used: |
|
| Bugs: |
|
| Rating: |
    (2 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Interesting effort in the "puzzle-solving first, combat second" genre. | x | | This is dated October 1996. It's a simple canyon / dam level with a lot of switch-flicking; suffers from a problem (perhaps a hidden feature?) whereby if you walk backwards from the start you can actually finish the level in about four seconds! In fact I wasn't sure how else to reach the exit. It's superficially similar to Michael Reed's legendary "Hoover Dam" (id=4382), which was released one year before, but not nearly as good. | x |
View canyon.txt
|