| Title: |
baleze |
| Filename: |
levels/doom2/a-c/baleze2.zip |
| Size: |
165 KB
|
| Date: |
10/29/96 |
| Author: |
Laurent Belmon |
| E-mail: |
Belmon@worldnet.net |
| Description: |
A quiet big wad from Paris...see by yourself! |
| Credits: |
people who made wads before, and of course ID sofware, and Pascal for testing it. |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
WAUTHOR , WARM (node builder) |
| Bugs: |
surely some, tell me |
| Rating: |
     (4 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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|
Reviews:
| i hate it | x | | It's OK. Pretty good. | x | | This is an attractive and complex level for 1996 (it looks a bit rubbish nowadays). The first bit is good although I got stuck quite early on. Only after looking in an editor did I see how you're supposed to get the blue key (you have to teleport to a location, go into some hurting water, and then turn around and walk back again). | x | | cool map | x |
View baleze2.txt
|