| Title: |
HOT BLOOD |
| Filename: |
utils/exe_edit/patches/hotblud.zip |
| Size: |
1 KB
|
| Date: |
11/05/96 |
| Author: |
Patrick Martin |
| E-mail: |
cmarti39@icon.net |
| Description: |
Monsters and players bleed like other similar patches (e.g. MKBLOOD). However, the bleeding in this patch has a twist -- the pools of blood burst into flames about two seconds later, frying anyone nearby to a crisp. |
| Credits: |
ID for creating Doom, Doom][, and Quake; and for tolerating the creation and use of Dehacked patches. Greg Lewis for Dehacked. All other patch makers. Mom & Dad for a lot of good stuff. and, of course, God! |
| Base: |
From scratch |
| Build time: |
A few minutes |
| Editor(s) used: |
Dehacked v3.0a |
| Bugs: |
None. |
| Rating: |
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
View hotblud.txt
|