| Title: |
ZIMMER |
| Filename: |
levels/doom2/d-f/etpt6.zip |
| Size: |
123 KB
|
| Date: |
11/08/96 |
| Author: |
Dave Johnson |
| E-mail: |
ETPT@ix.netcom.com |
| Description: |
Medium size level. Very playable wad built in the classic Doom style with attention to detail and design. The majority of textures are zimmer. Comments welcomed to Email address. |
| Credits: |
Id Software for DOOM. Also authors of DCK, Waded & Wintex, WADCAT and RMB. |
| Base: |
Created from scratch. |
| Build time: |
Didn't keep track. 10 hours or so? |
| Editor(s) used: |
|
| Bugs: |
None. |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This PWAD is decent. There are quite a few very dark areas, which can be annoying at times, but there are some light-amp visors around to help you out. While not spectacular, this map looks and plays well enough to be worth a try. | x | | This is an impressively mediocre and unmemorable level. It starts off dull, with some dark corridors and some mild fights, none of which stand out. Then it gets worse, with a dark mazey cavern maze followed by a mazey arena maze. The monsters tend to be toughies, but you have plenty of plasma and rockets, and you can usually just run past them. I've just finished playing, and I can barely remember anything about it. | x |
View etpt6.txt
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