| Title: |
Temple.wad |
| Filename: |
levels/doom/s-u/temple2.zip |
| Size: |
43 KB
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| Date: |
11/22/96 |
| Author: |
Neil Glover |
| E-mail: |
glover@starwell.com |
| Description: |
This wad is an original wad created using DOOMCAD 6.1 It took me about two months to complete in my spare time. When creating it I started with a single room and just kept adding stuff until I was satisfied (check out the throne room!). I designed it to be played as both a single player and multi/death-match player wad (difficulty levels 1-2 for death-match). There are several hidden doors, secret rooms, suprises, and many monsters on higher difficulty settings. I put a lot of attention to detail and haven't found any bugs. The single player mode was tested extensively but I didn't have anyone to test multi or deathmatch modes with. There are a couple of spots where, in death-match you can ambush your buddy (a crushing ceiling in the red room, and a hole in the spine hall where you can pop up out of the floor when he steps across a line). This is my first attempt at creating a WAD so please be kind. Enjoy!!! (please tell my what you think!!!) glover@starwell.com |
| Credits: |
My friends for play testing the thing to death! |
| Base: |
New level from scratch (the inner most recesses of my mind) |
| Build time: |
At least two months, (plus unmeasurable testing time!) |
| Editor(s) used: |
DoomCAD 6.1 and BSP 1.1 (node builder) |
| Bugs: |
NO known bugs |
| Rating: |
    (2 votes)
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Unsupported mirrors:
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View temple2.txt
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