A three level wad combo for Doom2.|
created using WadAuthor|
New level from scratch|
|Icon of sin in level 2????
|I had mixed feelings about this one.
Gameplay is quite ok. The maps are very unlinear which was confusing sometimes.
The rooms and areas are quite large and un-detailed.
Map 03 has some serious errors like missing textures, unintended traps and a sector error. Plus, I didn't find a way out of it.
So, there are much better wads after all and you surely won't miss anything, if you don't download this one. 1.5/5 -Milian||x|
|It's OK, and unjust maligned by the above comments. All the maps are fully playable and exitable, and I didn't spot any serious errors (there's a visual glitch on map01 that looks a bit odd, but not much else), so maybe what Milian is referring to are port errors. My main complaint is that the maps offer little in the way of a challenge - there's no shortage of health or ammo, and the monsters pose an inadequate threat. Overall, it's genuinely "average".||x|
|After a debug phase, particulary the weird bug of the final room, I enjoyed it enough to decide to release it at DLW. What should remain is that it's very linear, and predictable. Thus, the pleasure to play was there, and I enjoyed the very simple but efficient architecture and the lighting effects. Billy had surely pleasure to do it, but didn't worry about details. It deserves to have 3 stars (I give 5 to balance) - Jive||x|
|I had to use an editor to fix several errors in these maps and yet I was still unable to finish the third map because it gave me a serious mental disorder.||x|