| Title: |
Kill Allah 5 |
| Filename: |
levels/doom2/j-l/ka5.zip |
| Size: |
90 KB
|
| Date: |
12/28/96 |
| Author: |
Jussi Tuononen |
| E-mail: |
sdoom@hem.passagen.se |
| Description: |
- |
| Credits: |
id Software and DCK. |
| Base: |
New level from scratch |
| Build time: |
1 Week |
| Editor(s) used: |
dck361 |
| Bugs: |
|
| Rating: |
     (10 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Retarded Amerinazis. 0 stars. | x | | Realy good map | x | | really fucking hard, to the point where game play is pretty much ruined | x | | Very good large layout, but mapping disabled, which makes it just annoying - We don't play this game just to be annoyed. Difficult but not horribly so. Use cheat codes to look at map or you'll waste hours finding you're way around. Of course, that makes secrets too easy to find. Bad choice on making mapping not work, with such a complex spread out level. Just not very fun with no map. Spend a bit more time on design (1 week?). | x | | this is a fuckin awesome map, great gameplay, disabled automap isn't annoying here | x |
View ka5.txt
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