| Title: |
DMCOUNTY.WAD |
| Filename: |
levels/doom2/d-f/dmcounty.zip |
| Size: |
114 KB
|
| Date: |
01/15/97 |
| Author: |
Sonny Barile |
| E-mail: |
sonnyboy@ix.netcom.com |
| Description: |
You figure it out! |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
I lost count |
| Editor(s) used: |
Doomcad 6.1 "The best" |
| Bugs: |
|
| Rating: |
    (1 vote)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| January 1996; a Downtown-style level (with a canal and a boat) in which you fight a fairly small number of monsters in a big, but spartan and bare-looking town. Has the typical problem with this sort of level - you wander around aimlessly a lot visiting similar-looking square buildings, trying to find hidden switches god-knows-where. It has doors that go nowhere and almost no detail and ultimately it's boring. | x |
View dmcounty.txt
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