| Title: |
Belldandy Doom (Test Edition) |
| Filename: |
levels/doom/g-i/god2.zip |
| Size: |
345 KB
|
| Date: |
01/19/97 |
| Author: |
Yukio Ide (Waizu) in Japan |
| E-mail: |
kmf@osk.threewebnet.or.jp |
| Description: |
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| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
About 20 hours |
| Editor(s) used: |
WADED Ver1.8 |
| Bugs: |
|
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This wad lacks description, so I'll lay it out for you here: it's the worst WAD I have ever played. At least The Sky May Be was attempting to be funny as it sucked. This, however, manages to just be terrible, confusing and a little bit creepy. The map itself is composed of large rooms and small mazy corridors, both of which are textured in the most confounding way I've ever seen; has there ever been another wad with a regular, non-secret door textured as four hung Barons? | x |
View god2.txt
|