| Title: |
MAP30.WAD |
| Filename: |
levels/doom2/m-o/map30.zip |
| Size: |
8 KB
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| Date: |
02/12/97 |
| Author: |
Ian Chipman |
| E-mail: |
outpost@cyberspace.org |
| Description: |
This level is similar to map 30 in the original DOOM II. You get armed to the teeth and blow away the Icon of Sin. I got the textures of the boss right on the first try!
I hope to create a new episode with this level. |
| Credits: |
id Software, Antony Burden, Simon Oke, Robert Fenske, Jr. |
| Base: |
From scratch |
| Build time: |
Less than a day |
| Editor(s) used: |
DETH, WARM |
| Bugs: |
Sometimes things become invisible due to too much objects |
| Rating: |
     (7 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Boring... | x | | *yawn* next? | x | | Its not bad...its not good...but its not bad. 2/5 | x | | something is great:upgraded level | x | | this is cool!1 | x |
View map30.txt
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