| Title: |
Adolf |
| Filename: |
levels/doom2/a-c/adolf.zip |
| Size: |
268 KB
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| Date: |
03/14/97 |
| Author: |
Steve Rescoe |
| E-mail: |
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| Description: |
This is a level I made to go with my new sprite 'Adolf',a giant floating Hitler head that replaces the Cacodemon in Doom2.I drew all the head animations with pencil and paper,and then scanned them in. It looks quite realistic. |
| Credits: |
The authors of Waded,Wadauthor,Wintex,and Id Software |
| Base: |
New level from scratch |
| Build time: |
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| Editor(s) used: |
Waded,Wadauthor and Wintex |
| Bugs: |
none |
| Rating: |
     (10 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| SIEG HEIL | x | | why does the water hurt me? why are there like six hitlers? why did this level ever get made? WHY WHY WHY also, 4 stars | x | | This is dated September 1996. I was expecting it to be monstrously bad, but it's actually fairly decent. Not great, but entertaining. The new textures are nice. Hitler doesn't look too bad - he floats through the air and fires little swastikas. What an odd sentence that was. The progression requires you to find a secret door, and then there are some invisible teleporters, but it's pleasant fun to play. Behind the times for 1996 though. | x | | It's an early map with an avarage challenge. But the map is mazey and gameplay is painful due to some senseless damaging sectors and invisible teleporters, that keep throwing you across the map.
The gimmick of this map is the final monsters. It's some Cacos whose sprites are replaced by the head of Hitler. That's cheap but quite funny, though.
Play this if you don't have anything better to play... 1.5/5 -Milian | x | | cool hitlers | x | | Nice textures 3.5/5 | x | | LMAO! So funny at the end. 5/5 stars. | x |
View adolf.txt
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