| Title: |
casa2 |
| Filename: |
levels/doom2/a-c/casad2.zip |
| Size: |
55 KB
|
| Date: |
04/01/97 |
| Author: |
Jose Luis Gallardo |
| E-mail: |
|
| Description: |
This is the second part of casa ( this level was originally designed for DOOM 1 ), I've added some extra stuff, but the level remains more or less the same. |
| Credits: |
|
| Base: |
casa for DOOM 1 (by the same author) |
| Build time: |
|
| Editor(s) used: |
deu2, deutex & BSP |
| Bugs: |
none |
| Rating: |
    (1 vote)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is dated October 1995. I can't say I've played the original Casa. This is a simplistic and typical "my house" level with 130 monsters; a fairly high number given the map's small size, but it's still mostly a maze of tiny undetailed rooms, no fun to play. An early puzzle puts the yellow key on a bedside table, just out of reach, and you have to teleport onto the bed to get it - which seems incredibly dumb, if you think about it. | x |
View casad2.txt
|