| Title: |
PORTUN.WAD |
| Filename: |
levels/doom2/p-r/portun.zip |
| Size: |
104 KB
|
| Date: |
04/07/97 |
| Author: |
Eugen Muzic |
| E-mail: |
emuzic@foi.hr |
| Description: |
Designed for a single player, multiplayer and deathmatch. |
| Credits: |
id Software the creators of Doom. |
| Base: |
My third level "MISTO.WAD" |
| Build time: |
2 days, my fourth level |
| Editor(s) used: |
DCK (BSP 1.2) |
| Bugs: |
Rockets and plasma gun ammo are passing thrue some outside walls of buildings. |
| Rating: |
     (5 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| It would have been more fun if you didn't go freakin' nuts with the goddamn monsters. | x | | Awesome level, I don't think it would look too out of place if it was included in the hell revealed megawad. 4/5 - Phil | x | | This is dated June 1995. It's a fairly small sandstone arena with a large symmetrical building in the middle - it's really a kind of simple endurance slaughter level, entertaining in that respect although it doesn't amount to a great hill of beans. Deserves a start or two for the start, which is momentarily pant-wetting. A big problem is that you can just run around the level boundary a few times, and a third of the monsters infight each other to death. | x | | I liked it - COOL | x |
View portun.txt
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