| Title: |
Return to Castle Wolfenstein |
| Filename: |
themes/wolf3d/r2wolf11.zip |
| Size: |
719 KB
|
| Date: |
09/02/94 |
| Author: |
, modified levels, and completely new levels. Contains characters and textures from Wolfenstein. The |
| E-mail: |
norman.scott@flatland.com |
| Description: |
Updated version of R2wolf.zip--Fixed a few bugs, added an end of level map, and redone level 3 into more of a deathmatch level. Episode 1 Replacement. Level one is designed "similar" to the original Wolfenstein game. The episode contains some levels previously released by authors, modified levels, and completely new levels. Contains characters and textures from Wolfenstein. There is also a new weapon to add to your pack. |
| Credits: |
* The creators of Wolfenstein * The creators of Doom * Bernd Kreimeier for designing Dmadds, to handle all the sprites. * Bill Neisius for his audio and graphic editors for both Doom and Wolfenstein |
| Base: |
Contains the following previously released single level wads by same authors - Afro, Thekeep2, and Hooter (Stepper) wads. |
| Build time: |
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| Editor(s) used: |
Dmgraph * Dmaud * BSP11x * Deu521 * Neopaint |
| Bugs: |
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| Rating: |
    (10 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Godfather of shoot 'em up | x | | very nice. :3 | x | | Great to see this is still out there. I'm one of the original "authors" of this one. ;)
--tim
| x | | Good stuff, but dmadds.exe gives up when it can't find PBULA0 in the IWAD, because that sprite only exists in very early releases (like Doom v1.1) | x |
View r2wolf11.txt
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