| Title: |
Big Bomb III |
| Filename: |
levels/doom2/a-c/bigbomb3.zip |
| Size: |
31 KB
|
| Date: |
06/03/97 |
| Author: |
David M. |
| E-mail: |
beanboy111@aol.com |
| Description: |
I'm 6!!!!! Desciptions are NOT what I do. |
| Credits: |
ID Software, and FTP.CDROM.COM for the upload! =) |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
DCK 2.2 (great editor!) |
| Bugs: |
None that I've seen :-) |
| Rating: |
     (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Avoid this one. If you are interested in making more levels I suggest you try out some good wads first. | x | | This is the third and last in the "Big Bomb" series, by the youngest Doom level designer I know of. The level is basically a featureless maze of rectangular rooms, packed with monsters; you head SW to get to the exit, wading through invulnerability spheres. From what I remember the other two levels in the series were almost exactly identical. I couldn't find a bomb, big or otherwise. It's notable only for the author's age (perhaps Doom scarred his young brain). | x |
View bigbomb3.txt
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