| Title: |
selfdead.zip |
| Filename: |
levels/doom/s-u/selfdead.zip |
| Size: |
4 KB
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| Date: |
09/12/94 |
| Author: |
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| E-mail: |
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| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
     (12 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is crap. | x | | Legendary just for the (first ever?) deliberate use of a voodoo doll. | x | | liked it | x | | nice! 3/5 -r_rr | x | | This is an awful early level that's notable for having a voodoo doll. This is placed basically at random, blocking a corridor, and it's not used in a creative way. The map has loads of health and weapons, but only 26 monsters; the exit switch is a random bit of wall, and most of the textures are wonky in some way. It only has three rooms and two corridors, in a dungeon style. And it's 9kb, what do you expect? | x | | the voodoo dolls blocks the way and thus the level can't be finished without jumping/cheats | x | | A fun little level. You can exit with 100% kills and secrets in a minute and a half, and as a zombie to boot! - N_A | x |
View selfdead.txt
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