| Title: |
garys1st.zip |
| Filename: |
levels/doom/g-i/garys1st.zip |
| Size: |
6 KB
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| Date: |
08/12/97 |
| Author: |
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| E-mail: |
gck@gte.net |
| Description: |
A Level for anyone who wants to destroy monster after after monster. |
| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
    (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| its pretty good but IMPOSSIBLE | x | | Pretty funny mockery WAD, although you get tired of it after a while. Gets some credit for the most pointless key in the history of DooM. --1/5 | x | | It's a series of small grey concrete rooms, packed with monsters. You teleport into them. The first has some zombiemen, and isn't too hard to wipe out; but the second has some barons of hell that kill you instantly. After that, there are some cyberdemons. 124 monsters. You get a BFG but it's not much use. The exit switch is just a random bit of wall. | x |
View garys1st.txt
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