| Title: |
SURREAL.WAD |
| Filename: |
combos/surreal.zip |
| Size: |
84 KB
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| Date: |
08/31/97 |
| Author: |
Sarkee, Houston, & the BoodieBaby! |
| E-mail: |
rbrennan@webt.com |
| Description: |
Totally Wacked-Out graphics PWAD! |
| Credits: |
Gestalt666 & RavenCM@aol.com for the idea... |
| Base: |
Modified Doom II (Map01 is changed, rest aren't) |
| Build time: |
umm, 16 or 18 hours? 2 or 3 liters? |
| Editor(s) used: |
DeuTex 3.6/3.4 DeuSF 3.8 NeoPaint 3.0/3.2 WadEd 1.83 (Registered!) MDIFF v1.50 (Registered!) |
| Bugs: |
Don't know any myself, actually! |
| Rating: |
     (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| thats a fuct up pwad | x | | This turns the troopers into clips, the shotgun men into helmets, the imps into health vials, and the health vials into troopers! But that's about it. No new sounds or anything complicated like that, and the other monsters are untouched. It's funny for a very short while but the novelty soon wears off. | x | | Astronomically superseded by the Blessed Engine. | x |
View surreal.txt
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