| Title: |
Mr. Edwardo :-) |
| Filename: |
levels/doom/d-f/edwardo.zip |
| Size: |
20 KB
|
| Date: |
09/14/94 |
| Author: |
Mike Cole |
| E-mail: |
mikec@solano.community.net |
| Description: |
Lots of guns and invisabily things. Play Ultra-Violence and it gets pretty hard. |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
DoomED 2.60 Beta 4 |
| Bugs: |
None |
| Rating: |
     (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Domo arigato, Mr Edwardo? No. This is an extraordinarily awful level of a kind that gives 1994/95 levels a bad name. It consists of two rooms. The first is a random polygon, half of which has a flashing light. It's packed with ammo and health. The second room is a triangle with a cyberdemon, a spider mastermind, and twenty or so other monsters. You kill them with a BFG, find a hidden key, and run to the exit (the texture is misaligned). Terrible. | x | | Mr. Edwardo is gonna kick ur ass for sayin that. | x | | This makes me wanna play Death of an Emo. | x | | This makes me want to play something worse than Wow.wad.... One Star for ya! | x |
View edwardo.txt
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