| Title: |
Halls of Hell |
| Filename: |
levels/doom/g-i/halls.zip |
| Size: |
36 KB
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| Date: |
09/16/94 |
| Author: |
Doug Branch |
| E-mail: |
branchd@cwu.edu |
| Description: |
You awake to find yourself in a strange building it looks somewhat familiar, but you aren't sure. It looks like some kind of processing plant. Is this the end, or is it just the beginning? You could care less, so you open the door... |
| Credits: |
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| Base: |
New level from scratch |
| Build time: |
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| Editor(s) used: |
DEU 5.21 |
| Bugs: |
None |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Halls of boredom, more like. This is a hub-style level, with a square symmetrical design that has some boring mini-fight zones, which are really just single rooms. The thrilling environments include a mostly empty maze, a zig-zag room, a square room, a slightly angular room, and also there are some weak monsters including two awesome cacodemons! The level has these awesome barrels that BLOW UP when you shoot them, COOL! No, no, it's not cool. | x |
View halls.txt
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