| Title: |
Escape from Totenhaus |
| Filename: |
themes/wolf3d/toten.zip |
| Size: |
2225 KB
|
| Date: |
12/19/97 |
| Author: |
Laz Rojas |
| E-mail: |
filmman@pacificnet.net |
| Description: |
10-level WolfenDOOM adventure, featuring new |
| Credits: |
The guys at id, for creating both |
| Base: |
New levels from scratch |
| Build time: |
Two months |
| Editor(s) used: |
Demon, HellMaker, Deimos, MacBSP |
| Bugs: |
None |
| Rating: |
     (8 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Looks nice, but too symmetric. Gameplay is lacking, unfortunately; it's mostly just "look through the rooms until you find the next key". Of course, W3D in general is pretty much like that, but it's particularly noticeable here. - One of the problems here is probably that this does not actually feel like a "Totenhaus"; it doesn't feel like anything except for some random levels in a building (all of which seem to be on the 2nd floor, too!). "Treasure Hunt" etc. were much better in that regard. | x |
View toten.txt
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