| Title: |
SIGHTS.WAD |
| Filename: |
levels/doom2/s-u/sights.zip |
| Size: |
175 KB
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| Date: |
01/21/98 |
| Author: |
Harq |
| E-mail: |
harq@ior.com |
| Description: |
Level 1 - Ernst #227 - Ever wonder what a store in Hell would be like? Here's one version. Just enough sargeants to make your shop- ping experience interesting, with a few imps thrown in to slicken the floor. Don't forget the chips and beer for the beach. (You might experience a small amount of HOM in certain places due to the large amount of vertices and sectors... such is life). Level 2 - El-Bain - This vacation is not turning out well. Seems to be a new complex in the making. We don't know to much about it, just the name. But, you're there, so you might just as well take a look... Level 3 - Slime River Valley - No keys... just kill. A small hamlet in the middle of somewhere. |
| Credits: |
YOU! For playing this sucker. Grayfax for suggestions. |
| Base: |
New level from scratch |
| Build time: |
Off and on for awhile. |
| Editor(s) used: |
DCK 3.62 |
| Bugs: |
Shee-it! |
| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
View sights.txt
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