| Title: |
Deadly Cargo |
| Filename: |
levels/doom2/deathmatch/s-u/tqmap03.zip |
| Size: |
19 KB
|
| Date: |
01/23/98 |
| Author: |
Tommie Quick |
| E-mail: |
Haypups@AOL.COM |
| Description: |
A level designed 100% especially for 2 - 4 player deathmatch. 2 player is intense, 3 player.... hurts and 4 player it a TOTAL frag fest. Have fun! |
| Credits: |
Ty Halderman for uploading to ftp.cdrom.com My many frienda on IRC (channel #DOOM2) that have found bugs etc in this level. |
| Base: |
New level from scratch. Every sector created with DM in mind. |
| Build time: |
|
| Editor(s) used: |
DCK 3.62 |
| Bugs: |
You sometimes get a HOM effect when walking out of the tunnel into the court. This is due to a visplane overload and is due to the DOOM Engine not me. However, the new version of DOOM that are being released have better visplane handling capabilities. |
| Rating: |
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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View tqmap03.txt
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