| Title: |
TNT (expletive) |
| Filename: |
levels/doom/s-u/tnt.zip |
| Size: |
44 KB
|
| Date: |
09/25/94 |
| Author: |
Matt.J.Crowe |
| E-mail: |
mjcrowe@insane.apana.org.oz.au |
| Description: |
Pretty large level with a few hard to find secrets. Try to find them without using an editor! Had fun creating it. Have fun trying for 100% everything. Can be done once you know the level well. Tip. Go behind each door you find. |
| Credits: |
John Lee Hooker (Boogie Man) |
| Base: |
New level from scratch |
| Build time: |
Sheesh!! |
| Editor(s) used: |
DEU and DCK v1.0 (Both Cool) |
| Bugs: |
none |
| Rating: |
    (2 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| This is from September 1994. It's E3M6, and it's typical 1994 nonsense. Big empty angular rooms that look hand-drawn; no texture alignment; lots of monsters in big clumps; no real progression, just a lot of rooms one after the other; and a design that brings you to the exit with a third of the map still unexplored. Not a great advert for old maps. | x | | kjnn | x |
View tnt.txt
|