| Title: |
longwalk.zip |
| Filename: |
levels/doom2/j-l/longwalk.zip |
| Size: |
60 KB
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| Date: |
02/21/98 |
| Author: |
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| E-mail: |
burkhart@apex.net |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| It's okay. It could be a lot better, though :/ | x | | This suffers from the uncanny valley effect. It's more elaborate than the typical crap from 1994/1995, but not as polished as modern-day levels in the source port era. As a consequence it seems worse than it is. It's quite fun and entertaining, with a few nice bits of architecture, but the crudeness lets it down and it doesn't really build to anything, it just finishes. I am listening to the second half of "Rainbow Dome Musick", a 1979 ambient LP by Steve Hillage of Gong. | x |
View longwalk.txt
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