| Title: |
BCDEATH5.WAD |
| Filename: |
levels/doom/a-c/bcdeath5.zip |
| Size: |
61 KB
|
| Date: |
09/26/94 |
| Author: |
Brian and Craig Sparks |
| E-mail: |
csparks@kuhub.cc.ukans.edu |
| Description: |
.............:My favorite level! The entire level |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
We lost track. |
| Editor(s) used: |
DEU 5.2 |
| Bugs: |
|
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| What the hell | x | | Feels unfinished, but it's still kind of interesting. The attempts at creating a slightly realistic setting are not exactly effective, although given the limitations, some effort seems to shine through. My main problem is that the outside area seems to be unaccessable, unless I'm missing something. A short lift on the outside leads to what appears to be a door, but it won't open. 3/5 | x | | This is dated August 1994. I think it has been unfairly maligned; it's a decent castle-style map with 44 baddies. It has a simple design with lots of unaligned textures, but it's not visually unappealing, and the door mentioned in the previous review is opened with a simple switch puzzle in the previous room. It suffers from an anticlimactic ending that gives you a BFG after you've killed all the monsters; it needed a big arena battle at the end. | x |
View bcdeath5.txt
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