| Title: |
UAC Deathcamp v.1.2 |
| Filename: |
levels/doom2/s-u/udc12.zip |
| Size: |
393 KB
|
| Date: |
04/18/98 |
| Author: |
Rich & Derrick Allen of Allen Software |
| E-mail: |
KTSLAYOR@AOL.COM |
| Description: |
Texture Alignment is used....it was GREATLY needed
To PERFECT this MASTERPIECE.
Refer to the UDC.txt which should be included
in this zip file. |
| Credits: |
Chris Pisarzyk (member of AS),Adelusion....both
for commenting on UDC not having texture-Alignment.
JJM12379 on AOL for testing this out and giving it a
rating on his web-page (DooM News, the best place
to get Doom information). visit sometime.
Once again Kevin Fleming for still having the
UDCv1.1 on his old DooM Web-page.Tommie Quick of TeamTNT
for Helping out with the flat extraction for uploading
to FTP.
*And i'd like to personaly thank Angel Haley on Prodigy..
her P.A voice, it was excellent! |
| Base: |
Modified UDC.WAD UAC DEATHCAMP- Allen Software. |
| Build time: |
(original UDC.WAD 3 months) 1 week and 2 hours for
the texture Alignment and the gfx\music\sound reworking. |
| Editor(s) used: |
Doomcad6.0
DCK2.2
Wintex 3.4
Wintex 4.3
Dehacked...latest version -supports Final Doom-
Paintshop Pro 14.4 |
| Bugs: |
None...(YES!). |
| Rating: |
     (9 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Stay away from this - it's utter crap. A waste of both bandwidth and diskspace as well as time. | x | | No gameplay, and the patches are ugly... | x | | very poor - looks ugly 1/5 | x | | This is from 1998. If it had been from 1994 or 1995 it would have seemed okay-ish. It's a large map with almost 350 monsters. It looks and sounds pretty poor (there are new doors etc with kiddy fonts, and a typically rubbish sound pack) but there's a fair amount of action, and at least some creativity has gone into the layout. I dock a point for having a toilet. Confusing progression - you just wander around - but the final outdoors battle isn't too bad. | x | | UAC DEATHCAMP-- played it, loved it. LEFT ME WANTING MORE!!! And actually, the level itself was created in '95-'96 and then later "updated" in '98. UDC was ahead of its time and needs to be re-done with a much more powerful engine (Unreal perhaps?). Props to the Allen bro's for having the vision and creativity to bring about such a marvelous map for a game that will NEVER be good enough to showcase how it was meant to be played. Upgrade/hack/mod it anyway you want...DOOM2 IS STILL JUST DOOM2!!! | x | | ugly and awesome | x |
View udc12.txt
|