dickie09.WAD, issue 1|
This wad is 181kb when unzipped.|
This map has a big, 'blocky' classic doom2 look.
This map concludes episode 1 of my 'Dickie' series. If you've enjoyed it then why not mail me, I could do with some encouragement....
I think the next installments of the series may consist of mini-episodes, say of 3 or 4 levels each. I am aiming for small, but detailed maps, maybe with a eye on you deathmatchers.
I would also like to hear from volunteer play-testers. One of my big problems is that I have nobody to 'play test' my levels.
I'm off to Italy for my summer hols now. And its my birthday soon...
My girlfriend Ness, for tolerating my obsession with this project. id for doom - best game ever!|
New level from scratch|
Doomcad6.1, DMapEdit (for node building).|
None, though if you find any, please mail me.|
|This is one of my favorites in the Dickie series. Wiles usually has pretty clever layouts in his maps. He frequently shows glimpses of different parts of the map long before you get to visit them. The architecture is also detailed and good-looking.||x|
|Very nice architecture and texture usage. The gameplay's alot like the plutonia experiment. 5/5 ||x|