| Title: |
Sliver |
| Filename: |
themes/wtf/wtf-slvr.zip |
| Size: |
78 KB
|
| Date: |
05/25/98 |
| Author: |
JAB van Ree |
| E-mail: |
javanree@gamers.org |
| Description: |
WAD file with multiple levels, no special theme. Better not have a 386 or something like it. |
| Credits: |
id for creating DOOM, DOOM 2 and DOOM Thy Flesh Consumed. Geoff Allen for DoomEd Brent Tyler for NIRVANA.WAD, of witch a part was used for this wad. Bart v.d. Wal for betatesting Everyone else I forgot to mention. |
| Base: |
New levels from scratch Except for music, see credits. |
| Build time: |
Couldn't keep track, +100 hours |
| Editor(s) used: |
DoomEd 4.2 and 2.60b4 , Wintex 3.41 MUS2MIDI , MIDI2MUS , REJECT , IDBSP |
| Bugs: |
? None, otherwise I would not release it. Stupid question dude! |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Single player very good? Nah. Sucks shit, even for a '98 wad. Overly bland. It's the size of E1M1 - E3M9 stuck in one, but with only 34 enemies, 3 of which are barons and a lack of ammo. 2. ~That guy over there | x |
View wtf-slvr.txt
|