| Title: |
PAGBSPD1 |
| Filename: |
levels/doom/p-r/pagbspd1.zip |
| Size: |
82 KB
|
| Date: |
12/11/98 |
| Author: |
Pedro Arturo Gomez Blanco (PAGB666) |
| E-mail: |
pagb666@usa.net |
| Description: |
Map built one year ago, when I was planning to build a whole episode... |
| Credits: |
Id Software, for giving us 5 years of madness Graxas, just for being a good pal |
| Base: |
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| Build time: |
I dunno. But it took a whole morning to align ALL the textures |
| Editor(s) used: |
|
| Bugs: |
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| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is dated October 1993, which can't be right, although it was presumably designed in 1997. It's a pretty decent retro E2-style level, with you versus 68 mostly shotgun guys. It'd be a good deathmatch level, or the first part of a megawad, but as a standalone it feels trivial - just a central arena with some crate rooms arranged symmetrically around the outside. It takes very little time to finish. | x |
View pagbspd1.txt
|