| Title: |
TRAPPED WALLS |
| Filename: |
levels/doom2/s-u/trpdwlls.zip |
| Size: |
88 KB
|
| Date: |
02/02/99 |
| Author: |
Gul Dahre'el |
| E-mail: |
dahre_el@altavista.net |
| Description: |
It's a BIG level with some hidden areas and many, many booby traps. I defy you to survive without cheating! |
| Credits: |
id Corporation, for they gave us DOOM ! |
| Base: |
New level from scratch |
| Build time: |
almost 2 weeks |
| Editor(s) used: |
ED209 (version 1.1) |
| Bugs: |
None |
| Rating: |
    (1 vote)
|
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is from 1999. It's awful beyond belief. You start with a circular single-file corridor that's packed with monsters, and if you survive that you teleport to the same thing again, followed by a tower of imps and some narrow pathways etc. It's basically impossible to play, and there's no reason to bother. It feels as if the designer had an autistic-style notion of gameplay, i.e. it is hard, big, etc, but in a completely wrong way. | x |
View trpdwlls.txt
|