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17 results found for "ultimate doomer".
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Fragport status bar  Filename:fragbar.zip
My very own futuristic status bar. Comes in 2 flavours: yellow digits (FRAGBAR1.WAD) (as seen in Fragport) and blue digits (FRAGBAR2.WAD) (as seen in Op-lite2)...Date:02/28/02
Size:10.64 KB
Author:Stephen Clark (The Ultimate DooMer!)

Quake 2 skys (Ultimate DooM version)  Filename:q2skys-1.zip
Eight 360-degree skys, made from Quake 2 screenshots. (3 from Quake 2, 3 from The Reckoning and 2 from Ground Zero) Despite the limits of the DooM engine (256x128 pixels, 256 colour palette) they turned out very well (which is more that can be said...Date:02/28/02
Size:373.73 KB
Author:Stephen Clark (The Ultimate DooMer!)

Quake 2 skys (DooM 2 version)  Filename:q2skys-2.zip
Eight 360-degree skys, made from Quake 2 screenshots. (3 from Quake 2, 3 from The Reckoning and 2 from Ground Zero) Despite the limits of the DooM engine (256x128 pixels, 256 colour palette) they turned out very well (which is more that can be said...Date:02/28/02
Size:382.58 KB
Author:Stephen Clark (The Ultimate DooMer!)

Shadowcaster  Filename:shadow.zip
A 21st century Heretic episode covering many styles of level, both traditional and unusual as well. Having achieved everything I wanted to in DooM 2, I have decided to move on to Heretic 'cos it's just as easy to make levels for it as it is for DooM....Date:09/09/02
Size:1.63 MB
Author:Stephen Clark (The Ultimate DooMer!)

007: Licence to Spell DooM  Filename:007ltsd.zip
An Ultimate ZDoom episode! Yes, I decided to go all modern and build a source port only episode. Having seen the ZDoom features for the first time shortly after the release of Shadowcaster, I decided to build for ZDoom, as it's features are REALLY co...Date:12/24/02
Size:6.15 MB
Author:Stephen Clark (The Ultimate DooMer!)

Super Sonic DooM - Playable Demo  Filename:sonicdmo.zip
This is a playable demo of it, with the first 2 zones (4 maps). I decided to release a demo because a lot of the features are experimental in nature, so I decided that getting feedback would be important, as it could help improve the megamod, and iro...Date:05/27/03
Size:2.31 MB
Author:Stephen Clark (The Ultimate DooMer!)

Red Key for Heretic  Filename:redkey.zip
Just a little mod that replaces the yellow key with a red one. I made this for use in Shadowcaster, but due to the sprite-based nature of the red key stuff, it didn't take long to work out that it could be used anywhere, really. So here it is - play ...Date:12/08/03
Size:116.41 KB
Author:Stephen Clark (The Ultimate DooMer!)

Super Sonic DooM  Filename:sonic.zip
A DooM 2 episode with a Sonic influence throughout, courtesy of a brainwave I had during the map drawing phase of Licence to Spell DooM. It has the Sonic layout (zones, acts, bosses) and also has some Sonic features (monitors, springs, water). It als...Date:12/24/04
Size:17.91 MB
Author:Stephen Clark (The Ultimate DooMer)

Frag Factory  Filename:ffactory.zip
The first-ever ZDaemon 1-on-1 map designed for newschool play. It's a factory with crates, pipes and a raised office. I've gone for all-new graphics and sounds as well as the layout to create something that looks, feels and plays different to normal ...Date:10/24/05
Size:302.95 KB
Author:Stephen Clark (The Ultimate DooMer / LG_T-U-D)

Serpent: Resurrection  Filename:serpent.zip
A 21st century Hexen adventure that takes advantage of the latest GZDoom features. A scripted RPG system brings the characters to life and with many new weapons, spells, artifacts and monsters means it will be much tougher than any other Hexen advent...Date:10/01/10
Size:41.64 MB
Author:Stephen Clark (The Ultimate DooMer)

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