17 results found for "ultimate doomer". Showing results 1 - 10.
Fragport status bar | Filename: | fragbar.zip | My very own futuristic status bar. Comes in 2 flavours: yellow digits (FRAGBAR1.WAD) (as seen in Fragport) and blue digits (FRAGBAR2.WAD) (as seen in Op-lite2)... | Date: | 02/28/02 | Size: | 10.64 KB | Author: | Stephen Clark (The Ultimate DooMer!) |
Quake 2 skys (Ultimate DooM version) | Filename: | q2skys-1.zip | Eight 360-degree skys, made from Quake 2 screenshots. (3 from Quake 2, 3 from The Reckoning and 2 from Ground Zero) Despite the limits of the DooM engine (256x128 pixels, 256 colour palette) they turned out very well (which is more that can be said... | Date: | 02/28/02 | Size: | 373.73 KB | Author: | Stephen Clark (The Ultimate DooMer!) |
Quake 2 skys (DooM 2 version) | Filename: | q2skys-2.zip | Eight 360-degree skys, made from Quake 2 screenshots. (3 from Quake 2, 3 from The Reckoning and 2 from Ground Zero) Despite the limits of the DooM engine (256x128 pixels, 256 colour palette) they turned out very well (which is more that can be said... | Date: | 02/28/02 | Size: | 382.58 KB | Author: | Stephen Clark (The Ultimate DooMer!) |
Shadowcaster | Filename: | shadow.zip | A 21st century Heretic episode covering many styles of level, both traditional and unusual as well. Having achieved everything I wanted to in DooM 2, I have decided to move on to Heretic 'cos it's just as easy to make levels for it as it is for DooM.... | Date: | 09/09/02 | Size: | 1.63 MB | Author: | Stephen Clark (The Ultimate DooMer!) |
007: Licence to Spell DooM | Filename: | 007ltsd.zip | An Ultimate ZDoom episode! Yes, I decided to go all modern and build a source port only episode. Having seen the ZDoom features for the first time shortly after the release of Shadowcaster, I decided to build for ZDoom, as it's features are REALLY co... | Date: | 12/24/02 | Size: | 6.15 MB | Author: | Stephen Clark (The Ultimate DooMer!) |
Super Sonic DooM - Playable Demo | Filename: | sonicdmo.zip | This is a playable demo of it, with the first 2 zones (4 maps). I decided to release a demo because a lot of the features are experimental in nature, so I decided that getting feedback would be important, as it could help improve the megamod, and iro... | Date: | 05/27/03 | Size: | 2.31 MB | Author: | Stephen Clark (The Ultimate DooMer!) |
Red Key for Heretic | Filename: | redkey.zip | Just a little mod that replaces the yellow key with a red one. I made this for use in Shadowcaster, but due to the sprite-based nature of the red key stuff, it didn't take long to work out that it could be used anywhere, really. So here it is - play ... | Date: | 12/08/03 | Size: | 116.41 KB | Author: | Stephen Clark (The Ultimate DooMer!) |
Super Sonic DooM | Filename: | sonic.zip | A DooM 2 episode with a Sonic influence throughout, courtesy of a brainwave I had during the map drawing phase of Licence to Spell DooM. It has the Sonic layout (zones, acts, bosses) and also has some Sonic features (monitors, springs, water). It als... | Date: | 12/24/04 | Size: | 17.91 MB | Author: | Stephen Clark (The Ultimate DooMer) |
Frag Factory | Filename: | ffactory.zip | The first-ever ZDaemon 1-on-1 map designed for newschool play. It's a factory with crates, pipes and a raised office. I've gone for all-new graphics and sounds as well as the layout to create something that looks, feels and plays different to normal ... | Date: | 10/24/05 | Size: | 302.95 KB | Author: | Stephen Clark (The Ultimate DooMer / LG_T-U-D) |
Serpent: Resurrection | Filename: | serpent.zip | A 21st century Hexen adventure that takes advantage of the latest GZDoom features. A scripted RPG system brings the characters to life and with many new weapons, spells, artifacts and monsters means it will be much tougher than any other Hexen advent... | Date: | 10/01/10 | Size: | 41.64 MB | Author: | Stephen Clark (The Ultimate DooMer) |
|