Title: |
Path to Hell |
Filename: |
levels/doom/Ports/p-r/pth.zip |
Size: |
180.88 KB |
Date: |
03/15/15 |
Author: |
Michele Molducci |
Description: |
Path to Hell is a middle/big level, it takes around 30 minutes, hope you like it :) |
Credits: |
Special thanks to Luca Rungi "luca.rungi@gmail.com" that tested, played and recorded a video of my level |
Base: |
New from scratch |
Build time: |
1 week |
Editor(s) used: |
Doom Builder |
Bugs: |
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Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
| A good level with some technical issues. All doors and lifts are too damn slow, although the whole level is fast-paced, in contrast to many Doom 1 WADs out there. It's fun. Visuals are good. Play the map if you want, but expect some nuisances. | x | |
godzillarandomnumber
| Better than my wads. | x | |
Anonymous
| Play in Z&/ST or you won't have things. Boring map with senseless monster placement that's more annoying than fun. Too many hitscanners for my liking. A few bugs that can make you stuck (like first secret chamber). There are some pretty (not original though) design ideas but they aren't executed very well and outweighted by very dull and bland design which is 90% of the level anyway. Apparently it's the authors first level so it's not bad for a novice but first levels are rarely worth playing. | x |
View pth.txt
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